> For the complete documentation index, see [llms.txt](https://docs.coherence.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.coherence.io/0.5.2/api-reference/network-sdk/monobridge.md).

# MonoBridge

The MonoBridge is a system that makes sure every GameObject is linked to its networked representation. It essentially interfaces between the GameObject world and the DOTS/ECS-based **coherence** SDK code running "under the hood".

{% hint style="info" %}
Note: All of this code is accessible to you and can be interfaced with directly using DOTS.&#x20;
{% endhint %}

When you place a GameObject in your scene, the MonoBridge detects it and makes sure all the synchronization can be done via the CoherenceSync component.

![](https://1930722764-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MWd0ZPEK7vE9nkE0b7G-1552174847%2Fuploads%2FgWntgel05pqh1sa7NMLX%2Fimage.png?alt=media\&token=26e9acf5-cd81-4406-9150-8e43e2cffaee)
