Now we can finally deploy our schema and Replication Server into the cloud.
Make sure you have created a World before trying to deploy the Replication Server. To create a World, follow the steps described in Manage Worlds.
In the coherence Hub window, select the coherence Cloud tab, and click on Upload to coherence Cloud in the Schemas section.
The status in the Schemas section should now be In Sync.
If the status does not say "In Sync", or if you encounter any other issues with the server interface, refer to the troubleshooting section.
Your project schema is now deployed with the correct version of the Replication Server already running in the cloud. You will be able to see this in your cloud dashboard status.
The Connect Dialog uses the runtime key to fetch all the regions available for your project. This depends on the project configuration (e.g. the regions that you have selected for your project in the Portal).
You can now build the project again and send the build to your friends for testing.
You will be able to play over the internet without worrying about firewalls and local network connections.
Before connecting, make sure everybody selects the same region, and that this region is not local.
We are working on a WebGL / WebAssembly option that will automatically upload the browser-playable build to your own personal webpage that you can share with your friends. For more information about our roadmap, please contact our developer relations team.