# Load Balancing

**coherence** allows us to use multiple Simulators to split up a large game world with many entities between them. This is called **spatial load balancing.**&#x20;

![](https://content.gitbook.com/content/4xmLLczbgaGVeoF6vews/blobs/VQm6aCKoMRRuXwoLxOzE/image.png)

You can see load balancing in action in this video:

{% embed url="<https://youtu.be/FG2up5mM_uk?si=ocpDHlBZjwl0JtHA>" %}

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While load balancing is supported for standalone projects, our cloud services currently only support associating **one** Simulator to a Room or World. This will be extended in the near future. Enterprise customers can still run multiple Simulators in their own cloud environment.
{% endhint %}
