# Load balancing

**coherence** allows us to use multiple Simulators to split up a large game world with many entities between them. This is called **spatial load balancing.**

![](https://215322450-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FYYuUg3g2Mq8aiI7le9ai%2Fuploads%2Fgit-blob-f9102f89b890caa10b4b86a7a2992e9a89d651f7%2Fimage.png?alt=media)

You can see load balancing in action in this video:

{% embed url="<https://youtu.be/FG2up5mM_uk?si=ocpDHlBZjwl0JtHA>" %}

{% hint style="info" %}
While load balancing is supported for standalone projects, our cloud services currently only support associating **one** Simulator to a Room or World. This will be extended in the near future. Enterprise customers can still run multiple Simulators in their own cloud environment.
{% endhint %}
