For the complete documentation index, see llms.txt. This page is also available as Markdown.

Troubleshooting

Can't connect to the Replication Server
  • Is the Replication Server running?

  • Is the Replication Server using the same schema as your project?

    • Ensure you have baked.

    • For local RS, shut down the the Replication Server and launch it again.

    • For cloud RS, ensure you have uploaded the schema to the cloud, then retry.

  • Are you on Windows and have text selected in the Command Prompt that is running the Replication Server?

    • Press Esc with the Command Prompt having focus to clear any selected text and resume the application.

    • You can also disable the Quick Edit Mode in Command Prompt's Properties to make it more difficult to accidentally select text. You will then need to select Edit > Mark (or press Ctrl + M) before you can select text.

  • When starting the Replication Server locally, ensure you only have one running on a given port, and that port is not used by any other application.

  • If the error persists, get in touch with us.

Networked Prefabs are not being updated
  • Are you connected to the Replication Server? Check the CoherenceBridge.

  • Do you have at least one CoherenceLiveQuery in the scene, and is it framing the gameplay?

    • Tip: You can set it to radius 0 so it encompasses the whole game space.

Check out our Known Issues section.

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