MultiRoomSimulatorcomponent is active. This component listens to HTTP requests made by the coherence Developer Portal.
MultiRoomSimulatorLocalForwardercomponent on your clients, which will create HTTP requests against your local simulator upon client connection, like joining a room.
MultiRoomSimulatorreceives a request to join a room, it spawns a
CoherenceSceneLoaderthat will be in charge of loading additively the scene specified.
GameManager.instance, now you'll need a per-scene API like