> For the complete documentation index, see [llms.txt](https://docs.coherence.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.coherence.io/1.1/learning-coherence.md).

# Learn

- [Beginner's guide to networking](https://docs.coherence.io/1.1/learning-coherence/beginners-guide-to-networking.md): Erik Svedäng, the winner of IGF 2009, explains the high-level concepts behind networking games.
- [Package samples](https://docs.coherence.io/1.1/learning-coherence/package-samples.md)
- [First Steps tutorial](https://docs.coherence.io/1.1/learning-coherence/first-steps-tutorial.md): The basics of coherence
- [1. Basic syncing](https://docs.coherence.io/1.1/learning-coherence/first-steps-tutorial/1-basic-syncing.md)
- [1.2. Animation parameters](https://docs.coherence.io/1.1/learning-coherence/first-steps-tutorial/1-basic-syncing/1-2-animation-parameters.md)
- [1.3. Sending commands](https://docs.coherence.io/1.1/learning-coherence/first-steps-tutorial/1-basic-syncing/1-3-sending-commands.md)
- [2. Physics / Authority transfer](https://docs.coherence.io/1.1/learning-coherence/first-steps-tutorial/2-physics-authority-transfer.md)
- [3. Areas of interest](https://docs.coherence.io/1.1/learning-coherence/first-steps-tutorial/3-spatial-partitioning.md)
- [4. Parenting entities](https://docs.coherence.io/1.1/learning-coherence/first-steps-tutorial/4-parenting-entities.md)
- [5. Complex hierarchies](https://docs.coherence.io/1.1/learning-coherence/first-steps-tutorial/5-complex-hierarchies.md)
- [6. Persistence](https://docs.coherence.io/1.1/learning-coherence/first-steps-tutorial/6-persistence.md)
- [Campfire project](https://docs.coherence.io/1.1/learning-coherence/campfire-project.md): Advanced networking concepts
- [Game mechanics](https://docs.coherence.io/1.1/learning-coherence/campfire-project/game-mechanics.md)
- [Leveraging object pooling](https://docs.coherence.io/1.1/learning-coherence/campfire-project/leveraging-object-pooling.md)
- [Remote interactions: Chairs](https://docs.coherence.io/1.1/learning-coherence/campfire-project/remote-interactions-chairs.md)
- [Remote interactions: Trees](https://docs.coherence.io/1.1/learning-coherence/campfire-project/remote-interactions-trees.md)
- [A unique object with complex state](https://docs.coherence.io/1.1/learning-coherence/campfire-project/a-unique-object-with-complex-state.md)
- [Custom instantiation and destruction](https://docs.coherence.io/1.1/learning-coherence/campfire-project/custom-instantiation-and-destruction.md)
- [Running a server-side NPC](https://docs.coherence.io/1.1/learning-coherence/campfire-project/running-a-server-side-npc.md)
- [Playing audio and particles](https://docs.coherence.io/1.1/learning-coherence/campfire-project/playing-audio-and-particles.md)
- [A simple text chat](https://docs.coherence.io/1.1/learning-coherence/campfire-project/a-simple-text-chat.md)
- [How to network \[genre\]…](https://docs.coherence.io/1.1/learning-coherence/how-to-network-x.md): Quick exploration and recommendations for different game genres
- [Racing](https://docs.coherence.io/1.1/learning-coherence/how-to-network-x/how-to-racing.md)
- [Turn-based](https://docs.coherence.io/1.1/learning-coherence/how-to-network-x/how-to-turnbased.md)
- [First-Person Shooter](https://docs.coherence.io/1.1/learning-coherence/how-to-network-x/how-to-fps.md)
- [MMO](https://docs.coherence.io/1.1/learning-coherence/how-to-network-x/how-to-mmo.md)
- [Fighting](https://docs.coherence.io/1.1/learning-coherence/how-to-network-x/how-to-fighter.md)
