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SDK 0.5.2
SDK 0.5.2
  • Welcome
  • Overview
    • What is coherence?
    • How does coherence work?
    • Features and Roadmap
    • Requirements
  • Get Started
    • Install coherence
    • Scene setup
    • Prefab setup
    • Build and run
    • Baking and code generation
    • Create a free account
    • Deploy replication server
    • Share builds
  • Authority and communication
    • How authority works
    • Authority transfer
    • Commands
    • Client messages
    • Server-side and input queues
    • Animations
  • Persistence
    • Overview
    • Configuring persistence
    • Storage
    • Example – A global counter
  • Optimization
    • Overview
    • Simulation frequency
    • Areas of interest
    • World size
    • Level of detail
    • Interpolation
    • Extrapolation
  • Connected entities
    • Overview
    • Entity references
    • Parent-child relationships
  • Simulators
    • Overview
    • Client vs. simulator logic
    • Build and deploy
    • Simulator load balancing
  • Tutorial project
    • Get the Tutorial Project
    • Start Tutorial
      • 1. Transforms
      • 2. Physics
      • 3. Persistence
      • 4. Animation and Variables
      • 5. AI Navigation
      • 6. Network Commands
      • 7. Network Teams (draft)
  • Game Services
    • Game account
    • Key-value store
    • Matchmaking
  • Developer Portal
    • Overview
    • Dashboard
    • Resource Usage
    • Replicator and Simulator Configuration
    • Enabling Game Services
  • API reference
    • Network SDK
      • CoherenceSync
      • MonoBridge
      • LiveQuery
      • Archetype
      • Sample UI
      • Settings Window
      • Custom Bindings
    • Cloud API
      • API tokens and keys
      • Server discovery
      • Game account
      • Key-value store
      • Matchmaking
    • Replication Server
    • Simulation Server
  • Schema reference
    • Overview
    • Specification
    • Field Settings
    • Archetypes and LOD-ing
  • Resources
    • Downloads
    • SDK Update Guide
    • Video Tutorials
    • Glossary
    • CLI Utilities
    • Helper Scripts
    • Troubleshooting
  • Community
    • Discord
  • Additional information
    • Pricing
    • SLA
    • Unreal Engine support
    • WebGL
    • Peer-to-Peer (P2P)
    • Known Issues
    • Changelog
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On this page
  • Cloud Deploy Video Tutorial
  • Sign up or log in
  • Create an organization
  • Create project
  • Get portal token
  • Copy Portal token into Unity
  • Fetch the Runtime key

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  1. Get Started

Create a free account

Last updated 3 years ago

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Cloud Deploy Video Tutorial

Now that we have tested our project locally, it's time to upload it to the cloud and share it with our friends and colleagues. To be able to do that, we need to create a free account with coherence.

Sign up or log in

Create an account or log into an existing one.

Create an organization

Create an organization.

Create project

Under the organization, create a new project.

Get portal token

Copy the token to your clipboard.

Copy Portal token into Unity

Open Unity and navigate to the Project Settings. Open the coherence tab.

Paste the token into the Portal Token section.

Fetch the Runtime key

Once you have pasted the portal token successfully, you need to fetch the runtime token as well.

In your web browser, navigate to .

Open the project dashboard and find the .

You can fetch the by clicking on the down-arrow button on the right side of the input field.

https://dev.coherence.io
Portal token
Runtime key