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SDK 0.5.2
SDK 0.5.2
  • Welcome
  • Overview
    • What is coherence?
    • How does coherence work?
    • Features and Roadmap
    • Requirements
  • Get Started
    • Install coherence
    • Scene setup
    • Prefab setup
    • Build and run
    • Baking and code generation
    • Create a free account
    • Deploy replication server
    • Share builds
  • Authority and communication
    • How authority works
    • Authority transfer
    • Commands
    • Client messages
    • Server-side and input queues
    • Animations
  • Persistence
    • Overview
    • Configuring persistence
    • Storage
    • Example – A global counter
  • Optimization
    • Overview
    • Simulation frequency
    • Areas of interest
    • World size
    • Level of detail
    • Interpolation
    • Extrapolation
  • Connected entities
    • Overview
    • Entity references
    • Parent-child relationships
  • Simulators
    • Overview
    • Client vs. simulator logic
    • Build and deploy
    • Simulator load balancing
  • Tutorial project
    • Get the Tutorial Project
    • Start Tutorial
      • 1. Transforms
      • 2. Physics
      • 3. Persistence
      • 4. Animation and Variables
      • 5. AI Navigation
      • 6. Network Commands
      • 7. Network Teams (draft)
  • Game Services
    • Game account
    • Key-value store
    • Matchmaking
  • Developer Portal
    • Overview
    • Dashboard
    • Resource Usage
    • Replicator and Simulator Configuration
    • Enabling Game Services
  • API reference
    • Network SDK
      • CoherenceSync
      • MonoBridge
      • LiveQuery
      • Archetype
      • Sample UI
      • Settings Window
      • Custom Bindings
    • Cloud API
      • API tokens and keys
      • Server discovery
      • Game account
      • Key-value store
      • Matchmaking
    • Replication Server
    • Simulation Server
  • Schema reference
    • Overview
    • Specification
    • Field Settings
    • Archetypes and LOD-ing
  • Resources
    • Downloads
    • SDK Update Guide
    • Video Tutorials
    • Glossary
    • CLI Utilities
    • Helper Scripts
    • Troubleshooting
  • Community
    • Discord
  • Additional information
    • Pricing
    • SLA
    • Unreal Engine support
    • WebGL
    • Peer-to-Peer (P2P)
    • Known Issues
    • Changelog
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On this page
  • v0.5.2
  • Fixed
  • v0.5.1
  • Fixed
  • v0.5.0
  • Added
  • Fixed
  • Changed
  • Removed

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  1. Additional information

Changelog

last updated: 2021-07-21

Last updated 3 years ago

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v0.5.2

Fixed

  • Connected Entities: Destroy children on parent destruction

v0.5.1

Fixed

  • Custom bindings updating in play mode

  • Interpolation when ticked in the Update loop

v0.5.0

Added

  • WebGL / WebAssembly / WebRTC support

  • ​​

  • ​​

  • Connected entities

  • Simulation Frame

  • transform relationship synchronization

  • : if baked scripts cause any compilation error, you can bake them in Safe Mode while you troubleshoot the issue

  • : identifies compiler errors caused by changes to bound data, and tries to recover from them

  • Support for editing CoherenceSync scene instances

  • Support for

  • Support for byte array type synchronization (4096 bytes)

  • Diagnosis Window: helps identifying data binding issues in coherence prefabs

  • Selectable Update method for

  • Build uploading to the

Fixed

  • Performance issues

  • Interpolation defaults to suit large and small projects

  • Animator ints in reflected mode

  • Support for sending commands to overloaded methods (in baked mode)

  • Archetypes with no bindings are not emitted

Changed

  • Removed persistence expiry

  • Updated bindings editor

  • Updated coherenceSync (persistence & uniqueness, in-scene editability)

  • Updated bake process and window

  • Updated coherence Settings window

  • Updated coherence top menu

  • Dev portal login with Github and Google

  • Portal (general updates, build sharing, metrics)

  • Removed persistence expiry

  • Bindings editor

  • coherenceSync inspector is now in-scene editable

  • Persistence and uniqueness are now separate properties.

  • Windows: Bake, Quickstart, Upgrade, Settings.

  • Bake process and window

  • coherence top menu

  • OnAuthorityTransfer event is now split in OnAuthorityGained and OnAuthorityLost

Removed

  • Dependency on DOTS (entities package)

  • Persistence expiry

Updated (number of smaller changes and fixes)

Broadcast commands
Client messages
Parent-child
Safe Mode Baking
Watchdog
undoing bakes
interpolation
Developer Portal
Playground