> For the complete documentation index, see [llms.txt](https://docs.coherence.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.coherence.io/0.4.14/api-reference/network-sdk/monobridge.md).

# MonoBridge

The MonoBridge is a system that makes sure every GameObject is linked to its networked representation. It essentially interfaces between the GameObject world and the DOTS/ECS-based **coherence** SDK code running "under the hood".

{% hint style="info" %}
Note: All of this code is accessible to you and can be interfaced with directly using DOTS.&#x20;
{% endhint %}

When you place a GameObject in your scene, the MonoBridge detects it and makes sure all the synchronization can be done via the CoherenceSync component.

![](/files/-MYvmMyWiz4E0KzYL8eH)
