Load Balancing
coherence allows us to use multiple Simulators to split up a large game world with many entities between them. This is called spatial load balancing.
![](https://docs.coherence.io/~gitbook/image?url=https%3A%2F%2F4229720839-files.gitbook.io%2F%7E%2Ffiles%2Fv0%2Fb%2Fgitbook-x-prod.appspot.com%2Fo%2Fspaces%252FdBiAEtFeZKdAwRyJ9MEL%252Fuploads%252F2RD1UcL6KDyqtUR8iRzr%252Fimage.png%3Falt%3Dmedia&width=768&dpr=4&quality=100&sign=39a04747&sv=1)
While load balancing is supported for standalone projects, our Cloud services currently only support associating one Simulator to a Room or World. This will be extended in the near future. Enterprise customers can still run multiple Simulators in their own cloud environment.
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