# Local Development

Now we can build the project and try out network replication locally.

This example will show you how to launch a local [Replication Server](https://docs.coherence.io/1.0/coherence-sdk-for-unity/replication-server) and connect multiple instances.

### Running a Replication Server locally

You can run a local Replication Server from the *coherence* menu:

![](https://352971571-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOnNWMLfYsbCzCnIbNrcP%2Fuploads%2FgA9rspk9DHstD0ptCC3B%2Flocal-rs.png?alt=media\&token=74fd7273-4f04-455b-8ec9-8e6f2e5568b9)

This will open a new terminal window with the Replication Server and a World created in it.

![](https://352971571-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOnNWMLfYsbCzCnIbNrcP%2Fuploads%2FP2FglV2HLe4ttarBTYUT%2FScreenshot%202021-12-22%20at%2017.06.10.png?alt=media)

## Building through Coherence Hub

As with most features found in the menu, you can find local replication server functionality in the *Coherence Hub* as well. Open the *Servers* tab and run a Room or a World Replication Server.

![](https://352971571-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOnNWMLfYsbCzCnIbNrcP%2Fuploads%2FuamxP2Vcq5c1onV5Mdfc%2Fhub-rs.png?alt=media\&token=26444b53-2271-4de8-b86f-c7c540c77f5f)

### Build and Connect

Now it's time to make a standalone build and test network replication.

{% hint style="info" %}
\#protip: Go to *Project Settings, Player* and change the *Fullscreen Mode* to ***Windowed*** and enable ***Resizable Window***. This will make it much easier to observe standalone builds side-by-side when testing networking.
{% endhint %}

Open the *Build Settings* window (*File > Build Settings*). Click on *Add Open Scenes* to add the current scene to the build. Click *Build and Run***.**

![](https://352971571-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOnNWMLfYsbCzCnIbNrcP%2Fuploads%2FDBJ2YGYzBBMO9jOAy0WV%2Fimage.png?alt=media)

Select a folder (e.g. *Builds*) and click *OK*.

![](https://352971571-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOnNWMLfYsbCzCnIbNrcP%2Fuploads%2FXbn63Dr3ONnmjuxVxChr%2Fimage.png?alt=media)

When the build is done, start another instance of the executable (or run the project in the *Game Window* in Unity).

![](https://352971571-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOnNWMLfYsbCzCnIbNrcP%2Fuploads%2FJ5KLjBsNMggJRZ18ZAFQ%2FScreenshot%202021-12-22%20at%2017.14.27.png?alt=media)

Click *Connect* on both clients. Now try focusing one and using WASD keys. You will see the box move on the other side as well.

![](https://352971571-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FOnNWMLfYsbCzCnIbNrcP%2Fuploads%2FysX0fPcQHpVOCcKMYA2n%2FScreenshot%202021-12-22%20at%2017.15.07.png?alt=media)

{% hint style="success" %}
Congratulations, you've made your first coherence replicated experience. But this is only the beginning. Keep reading to take advantage of more advanced coherence features.
{% endhint %}
