# Hosting & Cloud

### coherence Cloud

The easiest and quickest way to get started hosting your multiplayer game is through [**coherence** **Cloud**](https://docs.coherence.io/1.2/get-started/coherence-cloud). Our platform offers immediate and scalable hosting for any size game in any phase of development or operation.

### Client Hosting

If you prefer to steer clear of servers and instead have the Game Clients host your game using the **coherence Replication Server**, either directly or via the **Steam Relay**, see our comprehensive [Client Hosting](https://docs.coherence.io/1.2/coherence-sdk-for-unity/client-hosting) section.

### Local Hosting

For running the [Replication Server](https://docs.coherence.io/1.2/coherence-sdk-for-unity/replication-server) locally, see the [Local development](https://docs.coherence.io/1.2/get-started/build-and-run) section.

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For projects with a large projected online player base, we offer **Enterprise Support Programs** to help ensure the most efficient possible implementation of your project, as well as a **smooth launch** in every region your players are in.

To learn more, please drop us an email at <devrel@coherence.io>.
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