Current focus
Better API reference documentation
Channels (ordered/unordered, reliable/unreliable)
Synchronizing Lists
Improvements to Uniqueness
Performance improvements
Scene transitioning improvements
High priority
Fully authoritative Simulator
Improvement to online dashboard logs
More code samples
Inventory
Voice
Matchmaking
Leaderboards
Console-specific updates
Mobile-specific updates
Platform-specific accounts
Priority
Debug tools
Built-in network condition simulation
Network profiler
Global KV store
Backlog
Support for multiple Simulators and Replicators in a single project
More logging and diagnostics tools
Additional server regions
Support for lean pure C# clients and simulators without Unity
Bare-metal and cloud support
Unreal Engine SDK