Upgrade 2.0 -> 2.1
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Starting from 2.1, the original UDPTransport is gone and replaced with an alloc-less* UDP transport layer called UdpTransportV2.
The Steam Sample has been updated to use the UdpTransportV2 for the header size information.
* Unity's sockets implementation for UDP is not alloc-less so there are still small allocations when sending data that is out of our control.
Starting from 2.1, the TransportConfiguration is no longer a required paramter for the CoherenceBridge, Client or IClient interface's SetTransport method.
This property has also been removed from the RuntimeSettings along with DefaultTransportMode which was made obsolete in a previous update.
In the examples for setting up a custom transport this was recommended to override to send messages before closing the transport. It is no longer required.
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