Setup a project
Once coherence is installed, we can start networking.
We'll cover how to:
Prepare a Unity scene for network synchronization. This requires a CoherenceBridge, at least one CoherenceLiveQuery, and an in-game UI for connecting (see: Sample UIs).
Configure Prefabs to sync over the network using the CoherenceSync component.
Test your game locally.
Try the game live with coherence Cloud.
In the sub-pages of this section we'll go through all of them. Let's begin!
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