Local testing via Unity's Multiplayer Play Mode

Multiplayer Play Modearrow-up-right (MMPM) is Unity's official solution for local multiplayer testing, available from Unity 6.

Pros

  • Short iteration times

  • Tighter integration within the Editor, doesn't require multiple (standalone) Editors open

Cons

  • Requires Unity 6+

  • Can be more resource demanding than just running builds

How to use?

coherence tells apart virtual Players from the main Editor, so it's easier for you to not edit assets in clones by mistake.

Inspecting a CoherenceSync on a virtual Player

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