Hierarchies & Child Objects
Sometimes you want to synchronize data outside of the current GameObject.
Out of the box, coherence offers you coherence offers you several options to synchronize data from your CoherenceSync objects' hierarchy:
- Child CoherenceSyncs: when you create a parent-child relationship of CoherenceSync objects at runtime.
- Deep Child CoherenceSyncs: when you create a complex parent-child relationship of CoherenceSync objects at runtime.
Last modified 6mo ago