Load balancing

coherence allows us to use multiple Simulators to split up a large game world with many entities between them. This is called spatial load balancing.

You can see load balancing in action in this video:

While load balancing is supported for standalone projects, our cloud services currently only support associating one Simulator to a Room or World. This will be extended in the near future. Enterprise customers can still run multiple Simulators in their own cloud environment.

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