# Samples

Once you [install the SDK](https://docs.coherence.io/getting-started/installation), you have access to a variety of **Samples**, which you can access through the Hub.

Note that the Samples are meant to be self-explanatory, so they come with no documentation.

<figure><img src="https://content.gitbook.com/content/CMCtKgV0bk1lwR4tWK3W/blobs/bx45g9NbjgiXGz7zv9ib/hub-sample-scenes.png" alt=""><figcaption><p>Importing the Sample Scenes from within the Hub</p></figcaption></figure>

<figure><img src="https://content.gitbook.com/content/CMCtKgV0bk1lwR4tWK3W/blobs/ZCF3zb1sipusoHQCdyLZ/hub.png" alt=""><figcaption><p>Samples tab on the coherence Hub</p></figcaption></figure>

{% hint style="info" %}
Most samples in the Hub are implemented as Unity Package Samples, therefore they are available through the Package Manager window. However, the Hub implements offers a higher abstraction layer that improves user experience of installation and upgrading of samples, so we **highly recommend** you use the Hub and don't import samples using this window.
{% endhint %}

{% hint style="warning" %}
**When opening a scene, it shows up all magenta!**

If, once you import the samples, the scenes show up magenta/pink, it's because the samples are made for the built-in pipeline and your project is using either URP or HDRP.

To fix this in URP, go to: *Window > Rendering > Render Pipeline Converter*

Click on the checkboxes to choose what to convert (**Materials** is necessary), then click the **Initialize and Convert** button. After a brief loading, you should see the example scenes displayed correctly.

For more information, refer to Unity's guides [for URP](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@17.0/manual/features/rp-converter.html) or [for HDRP](https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/convert-from-built-in-convert-materials-and-shaders.html).
{% endhint %}


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